Merge remote-tracking branch 'remotes/multi/multiworld_31' into multidoors

This commit is contained in:
compiling
2020-01-19 18:18:43 +11:00
12 changed files with 583 additions and 512 deletions

24
Gui.py
View File

@@ -15,7 +15,7 @@ from DungeonRandomizer import parse_arguments
from GuiUtils import ToolTips, set_icon, BackgroundTaskProgress
from Main import main, __version__ as ESVersion
from Rom import Sprite
from Utils import is_bundled, local_path, output_path, open_file, parse_names_string
from Utils import is_bundled, local_path, output_path, open_file
def guiMain(args=None):
@@ -509,11 +509,7 @@ def guiMain(args=None):
logging.exception(e)
messagebox.showerror(title="Error while creating seed", message=str(e))
else:
msgtxt = "Rom patched successfully"
if guiargs.names:
for player, name in parse_names_string(guiargs.names).items():
msgtxt += "\nPlayer %d => %s" % (player, name)
messagebox.showinfo(title="Success", message=msgtxt)
messagebox.showinfo(title="Success", message="Rom patched successfully")
generateButton = Button(bottomFrame, text='Generate Patched Rom', command=generateRom)
@@ -613,20 +609,11 @@ def guiMain(args=None):
uwPalettesLabel2 = Label(uwPalettesFrame2, text='Dungeon palettes')
uwPalettesLabel2.pack(side=LEFT)
namesFrame2 = Frame(drowDownFrame2)
namesLabel2 = Label(namesFrame2, text='Player names')
namesVar2 = StringVar()
namesEntry2 = Entry(namesFrame2, textvariable=namesVar2)
namesLabel2.pack(side=LEFT)
namesEntry2.pack(side=LEFT)
heartbeepFrame2.pack(expand=True, anchor=E)
heartcolorFrame2.pack(expand=True, anchor=E)
fastMenuFrame2.pack(expand=True, anchor=E)
owPalettesFrame2.pack(expand=True, anchor=E)
uwPalettesFrame2.pack(expand=True, anchor=E)
namesFrame2.pack(expand=True, anchor=E)
bottomFrame2 = Frame(topFrame2)
@@ -642,18 +629,13 @@ def guiMain(args=None):
guiargs.rom = romVar2.get()
guiargs.baserom = romVar.get()
guiargs.sprite = sprite
guiargs.names = namesEntry2.get()
try:
adjust(args=guiargs)
except Exception as e:
logging.exception(e)
messagebox.showerror(title="Error while creating seed", message=str(e))
else:
msgtxt = "Rom patched successfully"
if guiargs.names:
for player, name in parse_names_string(guiargs.names).items():
msgtxt += "\nPlayer %d => %s" % (player, name)
messagebox.showinfo(title="Success", message=msgtxt)
messagebox.showinfo(title="Success", message="Rom patched successfully")
adjustButton = Button(bottomFrame2, text='Adjust Rom', command=adjustRom)