Version bump 0.3.0.7
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CHANGELOG.md
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CHANGELOG.md
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# Changelog
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# Changelog
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## 0.3.0.7
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- \~Merged in DR v1.2.0.16~
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- Major overhaul of how item GFX are drawn on screen
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- Bonk prize GFX can now all be displayed simultaneously
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- Rupee items that are in-plain-sight are now animated
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- Narrow items are now centered within their tile space
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- Fixed issue with pottery items showing bad GFX after map check or medallion use
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- Fixed issue with bonk drop items causing duplicate sprite spawns
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## 0.3.0.6
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## 0.3.0.6
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- \~Merged in DR v1.2.0.15~
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- \~Merged in DR v1.2.0.15~
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- Fixed Tower of Hera music silence issue
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- Fixed Tower of Hera music silence issue
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- Improved GT crystal cutscene
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- Improved symmetrical GT crystal cutscene
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- Fixed issue with bonk drop items causing duplicate sprite spawns
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- Changed bonk prizes to not mark as collected unless it is visible on screen
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- Changed bonk prizes to not mark as collected unless it is visible on screen
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## 0.3.0.5
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## 0.3.0.5
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@@ -7,7 +7,7 @@ from OWEdges import OWTileRegions, OWEdgeGroups, OWEdgeGroupsTerrain, OWExitType
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from OverworldGlitchRules import create_owg_connections
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from OverworldGlitchRules import create_owg_connections
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from Utils import bidict
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from Utils import bidict
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version_number = '0.3.0.6'
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version_number = '0.3.0.7'
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# branch indicator is intentionally different across branches
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# branch indicator is intentionally different across branches
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version_branch = '-u'
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version_branch = '-u'
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