Fixed and reorganized OWR sections on spoilers

This commit is contained in:
codemann8
2023-09-08 08:48:15 -05:00
parent a3d7abf71a
commit e19622b566

View File

@@ -3188,50 +3188,50 @@ class Spoiler(object):
for fairy, bottle in self.bottles.items(): for fairy, bottle in self.bottles.items():
outfile.write(f'{fairy}: {bottle}\n') outfile.write(f'{fairy}: {bottle}\n')
if self.overworlds or self.whirlpools or self.maps: if self.maps:
outfile.write('\n\nOverworld:\n\n')
# flute shuffle # flute shuffle
for player in range(1, self.world.players + 1): for player in range(1, self.world.players + 1):
if ('flute', player) in self.maps: if ('flute', player) in self.maps:
outfile.write('Flute Spots:\n') outfile.write('\n\nFlute Spots:\n\n')
break break
for player in range(1, self.world.players + 1): for player in range(1, self.world.players + 1):
if ('flute', player) in self.maps: if ('flute', player) in self.maps:
if self.world.players > 1: if self.world.players > 1:
outfile.write(str('(Player ' + str(player) + ')\n')) # player name outfile.write(str('(Player ' + str(player) + ')\n')) # player name
outfile.write(self.maps[('flute', player)]['text'] + '\n\n') outfile.write(self.maps[('flute', player)]['text'])
# overworld tile flips # overworld tile flips
for player in range(1, self.world.players + 1): for player in range(1, self.world.players + 1):
if ('swaps', player) in self.maps: if ('swaps', player) in self.maps:
outfile.write('OW Tile Flips:\n') outfile.write('\n\nOW Tile Flips:\n\n')
break break
for player in range(1, self.world.players + 1): for player in range(1, self.world.players + 1):
if ('swaps', player) in self.maps: if ('swaps', player) in self.maps:
if self.world.players > 1: if self.world.players > 1:
outfile.write(str('(Player ' + str(player) + ')\n')) # player name outfile.write(str('(Player ' + str(player) + ')\n')) # player name
outfile.write(self.maps[('swaps', player)]['text'] + '\n\n') outfile.write(self.maps[('swaps', player)]['text'])
# crossed groups # crossed groups
for player in range(1, self.world.players + 1): for player in range(1, self.world.players + 1):
if ('groups', player) in self.maps: if ('groups', player) in self.maps:
outfile.write('OW Crossed Groups:\n') outfile.write('\n\nOW Crossed Groups:\n\n')
break break
for player in range(1, self.world.players + 1): for player in range(1, self.world.players + 1):
if ('groups', player) in self.maps: if ('groups', player) in self.maps:
if self.world.players > 1: if self.world.players > 1:
outfile.write(str('(Player ' + str(player) + ')\n')) # player name outfile.write(str('(Player ' + str(player) + ')\n')) # player name
outfile.write(self.maps[('groups', player)]['text'] + '\n\n') outfile.write(self.maps[('groups', player)]['text'])
if self.whirlpools:
# whirlpools
outfile.write('\n'.join(['%s%s %s %s' % (f'{self.world.get_player_names(entry["player"])}: ' if self.world.players > 1 else '', self.world.fish.translate("meta","whirlpools",entry['entrance']), '<=>' if entry['direction'] == 'both' else '<=' if entry['direction'] == 'exit' else '=>', self.world.fish.translate("meta","whirlpools",entry['exit'])) for entry in self.whirlpools.values()]))
if self.overworlds: if self.overworlds:
outfile.write('\n\nOverworld Edges:\n\n')
# overworld transitions # overworld transitions
outfile.write('\n'.join(['%s%s %s %s' % (f'{self.world.get_player_names(entry["player"])}: ' if self.world.players > 1 else '', self.world.fish.translate("meta","overworlds",entry['entrance']), '<=>' if entry['direction'] == 'both' else '<=' if entry['direction'] == 'exit' else '=>', self.world.fish.translate("meta","overworlds",entry['exit'])) for entry in self.overworlds.values()])) outfile.write('\n'.join(['%s%s %s %s' % (f'{self.world.get_player_names(entry["player"])}: ' if self.world.players > 1 else '', self.world.fish.translate("meta","overworlds",entry['entrance']), '<=>' if entry['direction'] == 'both' else '<=' if entry['direction'] == 'exit' else '=>', self.world.fish.translate("meta","overworlds",entry['exit'])) for entry in self.overworlds.values()]))
if self.whirlpools:
outfile.write('\n\nWhirlpools:\n\n')
# whirlpools
outfile.write('\n'.join(['%s%s %s %s' % (f'{self.world.get_player_names(entry["player"])}: ' if self.world.players > 1 else '', self.world.fish.translate("meta","whirlpools",entry['entrance']), '<=>' if entry['direction'] == 'both' else '<=' if entry['direction'] == 'exit' else '=>', self.world.fish.translate("meta","whirlpools",entry['exit'])) for entry in self.whirlpools.values()]))
if self.entrances: if self.entrances:
# entrances: To/From overworld; Checking w/ & w/out "Exit" and translating accordingly # entrances: To/From overworld; Checking w/ & w/out "Exit" and translating accordingly
outfile.write('\n\nEntrances:\n\n') outfile.write('\n\nEntrances:\n\n')