Changed bonk drops to not set flag if sprite is off screen
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2
Rom.py
2
Rom.py
@@ -38,7 +38,7 @@ from source.dungeon.RoomList import Room0127
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JAP10HASH = '03a63945398191337e896e5771f77173'
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RANDOMIZERBASEHASH = 'ec28f4236a72f55c2a7bcf95cfccde8c'
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RANDOMIZERBASEHASH = '544b8d7dd202c6e8a9e70b31af5bae3d'
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class JsonRom(object):
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@@ -607,6 +607,7 @@ OWBonkDrops:
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.mark_collected ; S = Collected, FlagBitmask, X (row + 2)
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PLA : BNE + ; S = FlagBitmask, X (row + 2)
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TYX : JSL Sprite_IsOnscreen : BCC +
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LDX.b $8A : LDA.l OverworldEventDataWRAM,X : ORA 1,S : STA.l OverworldEventDataWRAM,X
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REP #$20
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