Version bump 0.3.4.0
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CHANGELOG.md
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CHANGELOG.md
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# Changelog
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# Changelog
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## 0.3.4.0
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- \~Merged in some things from DR v1.4.0.0-v~
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- Improved bunny-walking algorithm
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- Improved multiworld balancing
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- Implemented Hyrid Major Glitches logic (thanks Muffins/Espeon)
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- Added sparkles to Bonk Drop locations for better visibility
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- Some tweaks/improvements to Shuffle Song Instruments
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- Replaced Save Settings on Exit with Settings on Load
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- Added new button in GUI to export a Yaml file based on current settings
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- Allow starting Aga-Defeated and Old-Man-Rescued in inventory
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## 0.3.3.2
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- \~Merged in DR v1.2.0.22~
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- Added Shuffle Song Instruments as post-gen option
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- Allow user to change and save output directory within the GUI
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- Fixed issue with Smith not deleting on S+Q when no path is possible
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- Fixed various MSU inaccuracies
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## 0.3.3.1
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## 0.3.3.1
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- \~Merged in DR v1.2.0.21~
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- \~Merged in DR v1.2.0.21~
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- Fixed issue with Old Man death spawning on Pyramid/Castle
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- Fixed issue with Old Man death spawning on Pyramid/Castle
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@@ -8,7 +8,7 @@ from OWEdges import OWTileRegions, OWEdgeGroups, OWEdgeGroupsTerrain, OWExitType
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from OverworldGlitchRules import create_owg_connections
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from OverworldGlitchRules import create_owg_connections
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from Utils import bidict
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from Utils import bidict
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version_number = '0.3.3.2'
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version_number = '0.3.4.0'
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# branch indicator is intentionally different across branches
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# branch indicator is intentionally different across branches
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version_branch = '-u'
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version_branch = '-u'
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