Version bump 0.3.4.0

This commit is contained in:
codemann8
2024-01-05 13:09:03 -06:00
parent b5795e4bf2
commit e246684f37
2 changed files with 19 additions and 1 deletions

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@@ -1,5 +1,23 @@
# Changelog
## 0.3.4.0
- \~Merged in some things from DR v1.4.0.0-v~
- Improved bunny-walking algorithm
- Improved multiworld balancing
- Implemented Hyrid Major Glitches logic (thanks Muffins/Espeon)
- Added sparkles to Bonk Drop locations for better visibility
- Some tweaks/improvements to Shuffle Song Instruments
- Replaced Save Settings on Exit with Settings on Load
- Added new button in GUI to export a Yaml file based on current settings
- Allow starting Aga-Defeated and Old-Man-Rescued in inventory
## 0.3.3.2
- \~Merged in DR v1.2.0.22~
- Added Shuffle Song Instruments as post-gen option
- Allow user to change and save output directory within the GUI
- Fixed issue with Smith not deleting on S+Q when no path is possible
- Fixed various MSU inaccuracies
## 0.3.3.1
- \~Merged in DR v1.2.0.21~
- Fixed issue with Old Man death spawning on Pyramid/Castle

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@@ -8,7 +8,7 @@ from OWEdges import OWTileRegions, OWEdgeGroups, OWEdgeGroupsTerrain, OWExitType
from OverworldGlitchRules import create_owg_connections
from Utils import bidict
version_number = '0.3.3.2'
version_number = '0.3.4.0'
# branch indicator is intentionally different across branches
version_branch = '-u'