Add fastrom disable option
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@@ -85,6 +85,7 @@ class World(object):
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self.lamps_needed_for_dark_rooms = 1
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self.lamps_needed_for_dark_rooms = 1
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self.pseudoboots = {player: False for player in range(1, players + 1)}
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self.pseudoboots = {player: False for player in range(1, players + 1)}
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self.item_counter_hud = {player: False for player in range(1, players + 1)}
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self.item_counter_hud = {player: False for player in range(1, players + 1)}
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self.fastrom = True
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def intialize_regions(self):
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def intialize_regions(self):
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for region in self.regions:
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for region in self.regions:
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@@ -248,6 +248,10 @@ def start():
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Displays a (number of items collected) / (total items available) counter
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Displays a (number of items collected) / (total items available) counter
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on the HUD.
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on the HUD.
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''', action='store_true')
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''', action='store_true')
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parser.add_argument('--nofastrom', default=False, help='''\
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Displays a (number of items collected) / (total items available) counter
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on the HUD.
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''', action='store_true')
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parser.add_argument('--suppress_rom', help='Do not create an output rom file.', action='store_true')
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parser.add_argument('--suppress_rom', help='Do not create an output rom file.', action='store_true')
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parser.add_argument('--gui', help='Launch the GUI', action='store_true')
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parser.add_argument('--gui', help='Launch the GUI', action='store_true')
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parser.add_argument('--jsonout', action='store_true', help='''\
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parser.add_argument('--jsonout', action='store_true', help='''\
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2
Main.py
2
Main.py
@@ -42,6 +42,8 @@ def main(args, seed=None):
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raise Exception("Goals requiring all items must use 'locations' accessibility")
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raise Exception("Goals requiring all items must use 'locations' accessibility")
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if args.huditemcounter:
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if args.huditemcounter:
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world.item_counter_hud = {player: True for player in range(1, world.players + 1)}
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world.item_counter_hud = {player: True for player in range(1, world.players + 1)}
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if args.nofastrom:
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world.fastrom = False
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world.crystals_needed_for_ganon = random.randint(0, 7) if args.crystals_ganon == 'random' else int(args.crystals_ganon)
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world.crystals_needed_for_ganon = random.randint(0, 7) if args.crystals_ganon == 'random' else int(args.crystals_ganon)
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world.crystals_needed_for_gt = random.randint(0, 7) if args.crystals_gt == 'random' else int(args.crystals_gt)
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world.crystals_needed_for_gt = random.randint(0, 7) if args.crystals_gt == 'random' else int(args.crystals_gt)
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4
Rom.py
4
Rom.py
@@ -19,7 +19,7 @@ from EntranceShuffle import door_addresses
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JAP10HASH = '03a63945398191337e896e5771f77173'
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JAP10HASH = '03a63945398191337e896e5771f77173'
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RANDOMIZERBASEHASH = 'c9b88e9a10f9f0c9ad732962825cb1d8'
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RANDOMIZERBASEHASH = 'bcbe116984dbfe4ea90a2dda17755f60'
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class JsonRom(object):
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class JsonRom(object):
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@@ -1048,6 +1048,8 @@ def patch_rom(world, player, rom):
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else:
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else:
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rom.write_byte(0x180039, 0x00)
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rom.write_byte(0x180039, 0x00)
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rom.write_byte(0x187032, 0x01 if world.fastrom else 0x00)
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write_strings(rom, world, player)
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write_strings(rom, world, player)
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# write initial sram
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# write initial sram
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