Merged DR v1.2.0.0
This commit is contained in:
@@ -34,6 +34,10 @@
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"retro"
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]
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},
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"boots_hint": {
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"action": "store_true",
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"type": "bool"
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},
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"swords": {
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"choices": [
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"random",
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@@ -42,6 +46,20 @@
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"vanilla"
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]
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},
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"flute_mode": {
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"choices": [
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"normal",
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"active"
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]
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},
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"bow_mode": {
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"choices": [
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"progressive",
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"silvers",
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"retro",
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"retro_silvers"
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]
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},
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"goal": {
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"choices": [
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"ganon",
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@@ -198,6 +216,7 @@
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"door_shuffle": {
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"choices": [
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"basic",
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"partitioned",
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"crossed",
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"vanilla"
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]
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@@ -210,6 +229,18 @@
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"random"
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]
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},
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"door_type_mode": {
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"choices":[
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"original",
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"big",
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"all",
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"chaos"
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]
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},
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"decoupledoors": {
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"action": "store_true",
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"type": "bool"
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},
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"experimental": {
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"action": "store_true",
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"type": "bool"
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@@ -312,8 +343,11 @@
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"type": "bool"
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},
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"keyshuffle": {
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"action": "store_true",
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"type": "bool"
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"choices": [
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"none",
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"wild",
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"universal"
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]
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},
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"bigkeyshuffle": {
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"action": "store_true",
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@@ -332,6 +366,13 @@
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"action": "store_true",
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"type": "bool"
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},
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"take_any": {
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"choices": [
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"none",
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"random",
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"fixed"
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]
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},
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"startinventory": {},
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"usestartinventory": {
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"type": "bool"
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@@ -429,6 +470,10 @@
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"action": "store_true",
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"type": "bool"
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},
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"shuffletavern": {
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"action": "store_true",
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"type": "bool"
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},
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"overworld_map": {
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"choices": [
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"default",
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@@ -122,6 +122,18 @@
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"Hard: Reduced functionality.",
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"Expert: Greatly reduced functionality."
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],
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"flute_mode": [
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"Determines if you need to wake up the bird or not on flute pickup (default: %(default)s)",
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"Normal: Normal functionality.",
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"Active: Flute is activated on pickup."
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],
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"bow_mode": [
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"Determines how the bow acts in the pool (default: %(default)s)",
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"Progressive: Two progressive bows placed. First picked up is the bow. Second is silvers.",
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"Silvers Separate: Bow and silvers are completely separate items.",
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"Retro: Z1 Bow where arrows cost money and the Single Arrow must be bought or found to shoot",
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"Retro + Silvers: Bow and silvers are completely separate items."
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],
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"timer": [
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"Select game timer setting. Affects available itempool. (default: %(default)s)",
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"None: No timer.",
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@@ -250,6 +262,7 @@
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"door_shuffle": [
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"Select Door Shuffling Algorithm. (default: %(default)s)",
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"Basic: Doors are mixed within a single dungeon.",
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"Partitioned Doors are mixed in 3 partitions: L1-3+HC+AT, D1-4, D5-8",
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"Crossed: Doors are mixed between all dungeons.",
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"Vanilla: All doors are connected the same way they were in the",
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" base game."
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@@ -261,6 +274,14 @@
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"3: And shuffles dungeon lobbies",
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"random: Picks one of those at random"
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],
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"door_type_mode" : [
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"Door Types to Shuffle (default: %(default)s)",
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"original: Shuffles key doors, bombable, and dashable doors",
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"big: Adds big key doors",
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"all: Adds traps doors (and any future supported door types)",
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"chaos: Increases the number of door types in all dungeon pools"
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],
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"decoupledoors" : [ "Door entrances and exits are decoupled" ],
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"experimental": [ "Enable experimental features. (default: %(default)s)" ],
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"dungeon_counters": [ "Enable dungeon chest counters. (default: %(default)s)" ],
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"crystals_ganon": [
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@@ -331,10 +352,17 @@
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"Keys are universal, shooting arrows costs rupees,",
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"and a few other little things make this more like Zelda-1. (default: %(default)s)"
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],
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"pseudoboots": [ " Players starts with pseudo boots that allow dashing but no item checks (default: %(default)s)"],
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"take_any": [
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"Take Any caves from Zelda 1 (default: %(default)s)",
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"None: No take any caves",
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"Random: Take any caves can replace a random set of un-interesting caves. See documentation for full list",
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"Fixed: Take any caves will replace certain location. See documentation for full list"
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],
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"pseudoboots": [ " Start with pseudo boots that allow dashing but no item checks (default: %(default)s)"],
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"bombbag": ["Start with 0 bomb capacity. Two capacity upgrades (+10) are added to the pool (default: %(default)s)" ],
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"startinventory": [ "Specifies a list of items that will be in your starting inventory (separated by commas). (default: %(default)s)" ],
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"usestartinventory": [ "Toggle usage of Starting Inventory." ],
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"customizer": ["Path to a customizer file."],
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"custom": [ "Not supported." ],
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"customitemarray": [ "Not supported." ],
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"accessibility": [
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@@ -359,6 +387,9 @@
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"shufflelinks": [
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"Include Link's House in the entrance shuffle pool. (default: %(default)s)"
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],
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"shuffletavern": [
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"Include the back of the tavern in the entrance shuffle pool. (default: %(default)s)"
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],
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"overworld_map": [
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"Control if and how the overworld map indicators show the locations of dungeons (default: %(default)s)"
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],
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