From e600f472d2749f350dec654b3b05a451aeea922b Mon Sep 17 00:00:00 2001 From: codemann8 Date: Mon, 20 Dec 2021 14:32:30 -0600 Subject: [PATCH] Fix deterministic issues in repeat seed generation --- EntranceShuffle.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/EntranceShuffle.py b/EntranceShuffle.py index 2b51eaaf..3c5c4c35 100644 --- a/EntranceShuffle.py +++ b/EntranceShuffle.py @@ -40,9 +40,9 @@ def link_entrances(world, player): connect_simple(world, 'Other World S&Q', 'Pyramid Area', player) else: entrance_pool.remove('Pyramid Hole') - entrance_pool.add('Inverted Pyramid Hole') + entrance_pool.append('Inverted Pyramid Hole') entrance_pool.remove('Pyramid Entrance') - entrance_pool.add('Inverted Pyramid Entrance') + entrance_pool.append('Inverted Pyramid Entrance') drop_connections.append(tuple(('Inverted Pyramid Hole', 'Pyramid'))) dropexit_connections.append(tuple(('Inverted Pyramid Entrance', 'Pyramid Exit'))) connect_simple(world, 'Other World S&Q', 'Hyrule Castle Ledge', player)