From e664d73fcbfe1d273205c243f0cf3d0711bb916a Mon Sep 17 00:00:00 2001 From: Kara Alexandra Date: Sat, 13 Jun 2026 20:35:20 -0500 Subject: [PATCH] Ganon needs ARROWS not ARROYS, silly logic --- BaseClasses.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/BaseClasses.py b/BaseClasses.py index d8fb6307..afebc605 100644 --- a/BaseClasses.py +++ b/BaseClasses.py @@ -1409,7 +1409,7 @@ class CollectionState(object): def can_hit_stunned_ganon(self, player): ganon_item = self.world.ganon_item[player] if ganon_item == "silver": - return self.has("Silver Arroys", player) and self.can_shoot_arrows(player) + return self.has("Silver Arrows", player) and self.can_shoot_arrows(player) elif ganon_item == "boomerang": return self.has("Blue Boomerang", player) or self.has("Red Boomerang", player) elif ganon_item == "hookshot":