Kill Landing/Warp End "Doors"

This commit is contained in:
aerinon
2019-09-19 14:44:33 -06:00
parent 6534aaecc6
commit e66908816d
4 changed files with 17 additions and 22 deletions

View File

@@ -106,9 +106,7 @@ def create_doors(world, player):
create_dir_door(player, 'Eastern Courtyard EN', DoorType.Normal, Direction.East, 0xa9, Top, Low),
big_key(create_dir_door(player, 'Eastern Courtyard N', DoorType.Normal, Direction.North, 0xa9, Mid, High)),
create_door(player, 'Eastern Courtyard Potholes', DoorType.Hole),
landing(create_door(player, 'Eastern Fairy Landing', DoorType.Hole)),
create_door(player, 'Eastern Fairies\' Warp', DoorType.Warp),
landing(create_door(player, 'Eastern Courtyard Warp End', DoorType.Warp)),
create_dir_door(player, 'Eastern Map Valley WN', DoorType.Normal, Direction.West, 0xaa, Top, Low),
create_dir_door(player, 'Eastern Map Valley SW', DoorType.Normal, Direction.South, 0xaa, Left, High),
create_dir_door(player, 'Eastern Dark Square NW', DoorType.Normal, Direction.North, 0xba, Left, High),
@@ -266,8 +264,3 @@ def toggle(door):
def blocked(door):
door.blocked = True
return door
def landing(door):
door.landing = True
return door