Kill Landing/Warp End "Doors"
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@@ -319,8 +319,8 @@ def create_regions(world, player):
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create_dungeon_region(player, 'Eastern Map Area', 'Eastern Palace', ['Eastern Palace - Map Chest'], ['Eastern Map Area W']),
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create_dungeon_region(player, 'Eastern Compass Area', 'Eastern Palace', ['Eastern Palace - Compass Chest'], ['Eastern Compass Area E', 'Eastern Compass Area EN']),
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create_dungeon_region(player, 'Eastern Hint Tile Blocked Path', 'Eastern Palace', None, ['Eastern Compass Area SW', 'Eastern Hint Tile Push Block']),
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create_dungeon_region(player, 'Eastern Courtyard', 'Eastern Palace', ['Eastern Palace - Big Chest'], ['Eastern Courtyard WN', 'Eastern Courtyard EN', 'Eastern Courtyard N', 'Eastern Courtyard Potholes', 'Eastern Courtyard Warp End']),
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create_dungeon_region(player, 'Eastern Fairies', 'Eastern Palace', None, ['Eastern Fairies\' Warp', 'Eastern Fairy Landing']),
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create_dungeon_region(player, 'Eastern Courtyard', 'Eastern Palace', ['Eastern Palace - Big Chest'], ['Eastern Courtyard WN', 'Eastern Courtyard EN', 'Eastern Courtyard N', 'Eastern Courtyard Potholes']),
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create_dungeon_region(player, 'Eastern Fairies', 'Eastern Palace', None, ['Eastern Fairies\' Warp']),
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create_dungeon_region(player, 'Eastern Map Valley', 'Eastern Palace', None, ['Eastern Map Valley WN', 'Eastern Map Valley SW']),
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create_dungeon_region(player, 'Eastern Dark Square', 'Eastern Palace', ['Eastern Palace - Dark Square Pot Key'], ['Eastern Dark Square NW', 'Eastern Dark Square Key Door WN']),
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create_dungeon_region(player, 'Eastern Big Key', 'Eastern Palace', ['Eastern Palace - Big Key Chest'], ['Eastern Big Key EN', 'Eastern Big Key NE']),
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