Completionist fixes

This commit is contained in:
aerinon
2022-12-07 15:57:51 -07:00
parent 9bf0391e60
commit e67ff4d5dc
8 changed files with 24 additions and 13 deletions

View File

@@ -470,7 +470,10 @@ class World(object):
if self.has_beaten_game(state):
return True
prog_locations = [location for location in self.get_locations() if location.item is not None and (location.item.advancement or location.event) and location not in state.locations_checked]
prog_locations = [location for location in self.get_locations() if location.item is not None
and (location.item.advancement or location.event
or self.goal[location.player] == 'completionist')
and location not in state.locations_checked]
while prog_locations:
sphere = []
@@ -1038,8 +1041,10 @@ class CollectionState(object):
return self.prog_items[item, player]
def everything(self, player):
all_locations = self.world.get_filled_locations(player)
all_locations.remove(self.world.get_location('Ganon', player))
return (len([x for x in self.locations_checked if x.player == player])
>= len(self.world.get_filled_locations(player)))
>= len(all_locations))
def has_crystals(self, count, player):
crystals = ['Crystal 1', 'Crystal 2', 'Crystal 3', 'Crystal 4', 'Crystal 5', 'Crystal 6', 'Crystal 7']