Version bump 0.2.1.3
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@@ -1,5 +1,14 @@
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# Changelog
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# Changelog
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### 0.2.1.3
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- New fake flipper handling to allow S+Q rather than insta-kill
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- Fixed whirlpools in Crossed OW
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- Spoiler fixes, incl. missing Starting Inventory in Spoiler
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- Fixed music track change to Sanc music when Standard mode is delivering Zelda
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- Fixed SP flooding issue
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- Fixed issue with Shuffle Ganon in CLI/GUI
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- ~~Merged DR v0.5.1.5 - Mystery subweights~~
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### 0.2.1.2
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### 0.2.1.2
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- Fixed issue with whirlpools not changing world when in Crossed OW
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- Fixed issue with whirlpools not changing world when in Crossed OW
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@@ -3,7 +3,7 @@ from BaseClasses import OWEdge, WorldType, RegionType, Direction, Terrain, PolSl
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from Regions import mark_dark_world_regions, mark_light_world_regions
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from Regions import mark_dark_world_regions, mark_light_world_regions
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from OWEdges import OWTileRegions, OWTileGroups, OWEdgeGroups, OWExitTypes, OpenStd, parallel_links, IsParallel
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from OWEdges import OWTileRegions, OWTileGroups, OWEdgeGroups, OWExitTypes, OpenStd, parallel_links, IsParallel
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__version__ = '0.2.1.2-u'
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__version__ = '0.2.1.3-u'
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def link_overworld(world, player):
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def link_overworld(world, player):
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# setup mandatory connections
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# setup mandatory connections
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