Merged in DR v1.2.0.11
This commit is contained in:
8
Rom.py
8
Rom.py
@@ -38,7 +38,7 @@ from source.dungeon.RoomList import Room0127
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JAP10HASH = '03a63945398191337e896e5771f77173'
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RANDOMIZERBASEHASH = '7043e64e74b2452367de7cc146873524'
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RANDOMIZERBASEHASH = '9ea9fca9e2c9a2cc37287368a860105b'
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class JsonRom(object):
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@@ -1695,6 +1695,7 @@ def patch_rom(world, rom, player, team, enemized, is_mystery=False):
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raise Exception('Pot table is too big for current area')
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world.pot_contents[player].write_pot_data_to_rom(rom, colorize_pots)
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write_enemizer_tweaks(rom, world, player)
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write_strings(rom, world, player, team)
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# write initial sram
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@@ -1785,6 +1786,11 @@ def write_custom_shops(rom, world, player):
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rom.write_bytes(0x184900, items_data)
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def write_enemizer_tweaks(rom, world, player):
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if world.enemy_shuffle[player] != 'none':
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rom.write_byte(snes_to_pc(0x1DF6D8, 0)) # lets enemies walk on water instead of clipping into infinity?
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rom.write_byte(snes_to_pc(0x0DB6B3, 0x82)) # hovers don't need water necessarily?
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def hud_format_text(text):
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output = bytes()
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for char in text.lower():
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