diff --git a/DoorShuffle.py b/DoorShuffle.py index 5c1285a9..b1bf22fd 100644 --- a/DoorShuffle.py +++ b/DoorShuffle.py @@ -2176,7 +2176,6 @@ logical_connections = [ ('Ice Cross Bottom Push Block Left', 'Ice Floor Switch'), ('Ice Cross Right Push Block Top', 'Ice Bomb Drop'), - ('Ice Cross Top Push Block Bottom', 'Ice Compass Room'), ('Ice Conveyor to Crystal', 'Ice Conveyor - Crystal'), ('Ice Conveyor Crystal Exit', 'Ice Conveyor'), ('Ice Big Key Push Block', 'Ice Dead End'), diff --git a/Rules.py b/Rules.py index 3a02844d..94de5322 100644 --- a/Rules.py +++ b/Rules.py @@ -640,7 +640,8 @@ def bomb_rules(world, player): add_rule(world.get_entrance('TR Lazy Eyes SE', player), lambda state: state.can_use_bombs(player)) # ToDo: Add always true for inverted, cross-entrance, and door-variants and so on. add_rule(world.get_entrance('Turtle Rock Ledge Exit (West)', player), lambda state: state.can_use_bombs(player)) # Is this the same as above? - dungeon_bonkable = ['PoD Warp Hint SE', 'PoD Jelly Hall NW', 'PoD Jelly Hall NE', 'PoD Mimics 1 SW', + dungeon_bonkable = ['Sewers Rat Path WS', 'Sewers Rat Path WN', + 'PoD Warp Hint SE', 'PoD Jelly Hall NW', 'PoD Jelly Hall NE', 'PoD Mimics 1 SW', 'Thieves Ambush E', 'Thieves Rail Ledge W', 'TR Dash Room NW', 'TR Crystaroller SW', 'TR Dash Room ES', 'GT Four Torches NW','GT Fairy Abyss SW'