Minor breakthrough on cross generation
This commit is contained in:
4
Doors.py
4
Doors.py
@@ -120,7 +120,7 @@ def create_doors(world, player):
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create_door(player, 'Eastern Lobby Left Ledge SW', Intr).dir(So, 0xc9, Left, High).pos(2),
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create_door(player, 'Eastern Lobby NE', Intr).dir(No, 0xc9, Right, High).pos(3),
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create_door(player, 'Eastern Lobby Right Ledge SE', Intr).dir(So, 0xc9, Right, High).pos(3),
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create_door(player, 'Eastern Lobby Bridge N', Nrml).dir(No, 0xc9, Mid, High).pos(1),
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create_door(player, 'Eastern Lobby Bridge N', Nrml).dir(No, 0xc9, Mid, High).pos(1).trap(0x2),
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create_door(player, 'Eastern Cannonball S', Nrml).dir(So, 0xb9, Mid, High).pos(2),
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create_door(player, 'Eastern Cannonball N', Nrml).dir(No, 0xb9, Mid, High).pos(1),
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create_door(player, 'Eastern Cannonball Ledge WN', Nrml).dir(We, 0xb9, Top, High).pos(3),
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@@ -293,7 +293,7 @@ def create_doors(world, player):
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create_door(player, 'Tower Circle of Pots WS', Intr).dir(We, 0xb0, Bot, High).small_key().pos(2),
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create_door(player, 'Tower Pacifist Run ES', Intr).dir(Ea, 0xb0, Bot, High).small_key().pos(2),
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create_door(player, 'Tower Pacifist Run Up Stairs', Sprl).dir(Up, 0xb0, 2, LTH).ss(X, 0x33, 0x8c, True, True),
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create_door(player, 'Tower Push Statue Down Stairs', Sprl).dir(Dn, 0x40, 0, HTL).ss(X, 0x12, 0xa0, True, True),
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create_door(player, 'Tower Push Statue Down Stairs', Sprl).dir(Dn, 0x40, 0, HTL).ss(X, 0x12, 0xa0, True, True).kill(),
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create_door(player, 'Tower Push Statue WS', Intr).dir(We, 0x40, Bot, Low).pos(0),
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create_door(player, 'Tower Catwalk ES', Intr).dir(Ea, 0x40, Bot, Low).pos(0),
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create_door(player, 'Tower Catwalk North Stairs', StrS).dir(No, 0x40, Left, High),
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