Update baserom, write better doors map flags
This commit is contained in:
8
Rom.py
8
Rom.py
@@ -44,7 +44,7 @@ from source.enemizer.Enemizer import write_enemy_shuffle_settings
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JAP10HASH = '03a63945398191337e896e5771f77173'
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RANDOMIZERBASEHASH = 'd07afe36de0db3b74653570ab03a18fe'
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RANDOMIZERBASEHASH = 'a9a84bfe3dd2a55f81f5353b11fba3e7'
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class JsonRom(object):
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@@ -1460,7 +1460,11 @@ def patch_rom(world, rom, player, team, is_mystery=False, rom_header=None):
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rom.write_byte(0x1CFF11, 0x00)
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if world.doorShuffle[player] != 'vanilla':
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rom.write_byte(0x1CFF00, 0x04)
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if world.showloot[player] == 'always':
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rom.write_byte(0x1CFF01, 0x01)
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else:
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rom.write_byte(0x1CFF00, 0x00)
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rom.write_bytes(0x1CFF01, [0x05, 0x01, 0x04])
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loot_icons = 0x1CF900
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if world.bombbag[player]:
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