Allow Blind's Cell to be shuffled if Blind is not the boss

This commit is contained in:
aerinon
2021-09-14 15:40:55 -06:00
parent c5f6c46bd8
commit eab9404398
3 changed files with 8 additions and 4 deletions

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@@ -4,7 +4,6 @@ import math
import RaceRandom as random
from BaseClasses import Region, RegionType, Shop, ShopType, Location, CollectionState
from Bosses import place_bosses
from Dungeons import get_dungeon_item_pool
from EntranceShuffle import connect_entrance
from Regions import shop_to_location_table, retro_shops, shop_table_by_location
@@ -371,7 +370,6 @@ def generate_itempool(world, player):
tr_medallion = ['Ether', 'Quake', 'Bombos'][random.randint(0, 2)]
world.required_medallions[player] = (mm_medallion, tr_medallion)
place_bosses(world, player)
set_up_shops(world, player)
if world.retro[player]: