Working on spiral problems

This commit is contained in:
randall.rupper
2019-09-05 21:09:26 -06:00
parent c6a1e90043
commit eb3b1eaa44
8 changed files with 62 additions and 21 deletions

View File

@@ -860,7 +860,8 @@ class Door(object):
layer = 4 * (self.layer ^ 1 if toggle else self.layer)
return [self.roomIndex, layer + self.doorIndex]
if self.type == DoorType.SpiralStairs:
bitmask = 0x10 * int(self.zeroHzCam)
bitmask = 0x04 * int(self.layer)
bitmask += 0x10 * int(self.zeroHzCam)
bitmask += 0x20 * int(self.zeroVtCam)
return [self.roomIndex, bitmask + self.quadrant, self.shiftX, self.shiftY]