diff --git a/Main.py b/Main.py index 75fd4dd6..7421e8cb 100644 --- a/Main.py +++ b/Main.py @@ -31,7 +31,7 @@ from Utils import output_path, parse_player_names from source.item.FillUtil import create_item_pool_config, massage_item_pool, district_item_pool_config from source.tools.BPS import create_bps_from_data -__version__ = '1.0.1.13v' +__version__ = '1.0.2.0-v' from source.classes.BabelFish import BabelFish diff --git a/Rom.py b/Rom.py index dcda3719..554f3451 100644 --- a/Rom.py +++ b/Rom.py @@ -15,7 +15,7 @@ try: except ImportError: raise Exception('Could not load BPS module') -from BaseClasses import CollectionState, ShopType, Region, Location, Door, DoorType, RegionType, PotItem, LocationType +from BaseClasses import ShopType, Region, Location, Door, DoorType, RegionType, LocationType from DoorShuffle import compass_data, DROptions, boss_indicator, dungeon_portals from Dungeons import dungeon_music_addresses, dungeon_table from Regions import location_table, shop_to_location_table, retro_shops @@ -969,7 +969,7 @@ def patch_rom(world, rom, player, team, enemized, is_mystery=False): if world.mode[player] in ['open', 'inverted']: init_open_mode_sram(rom) if world.mode[player] == 'inverted': - set_inverted_mode(world, rom) + set_inverted_mode(world, player, rom) elif world.mode[player] == 'standard': init_standard_mode_sram(rom) @@ -2724,7 +2724,7 @@ OtherEntrances = {'Blinds Hideout': 'Blind\'s old house', 'Kings Grave': 'The northeastmost grave', 'Bonk Fairy (Light)': 'The rock pile near your home', 'Hookshot Fairy': 'The left paired cave on east DM', - 'Bonk Fairy (Dark)': 'The rock pile near the old bomb shop', + 'Bonk Fairy (Dark)': 'The rock pile near the old bomb shop', 'Dark Lake Hylia Fairy': 'The cave NE dark Lake Hylia', 'C-Shaped House': 'The NE house in Village of Outcasts', 'Dark Death Mountain Fairy': 'The SW cave on dark DM',