Merge branch 'Ambrosia' into Bias
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@@ -20,6 +20,7 @@ def create_item_pool_config(world):
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d_name = "Thieves' Town" if dungeon.startswith('Thieves') else dungeon
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config.reserved_locations[player].add(f'{d_name} - Boss')
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for dungeon in world.dungeons:
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for item in dungeon.all_items:
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if item.map or item.compass:
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item.advancement = True
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if world.restrict_boss_items[dungeon.player] != 'none':
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for item in dungeon.all_items:
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if item.map or item.compass:
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item.advancement = True
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