Temp remove sweep_for_crystal_access - not required?

This commit is contained in:
compiling
2020-01-16 22:15:55 +11:00
parent 338f5b4891
commit ee7d795780
2 changed files with 12 additions and 12 deletions

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@@ -363,7 +363,7 @@ def create_playthrough(world):
logging.getLogger('').debug('Building up collection spheres.')
while sphere_candidates:
state.sweep_for_events(key_only=True)
state.sweep_for_crystal_access()
#state.sweep_for_crystal_access()
sphere = []
# build up spheres of collection radius. Everything in each sphere is independent from each other in dependencies and only depends on lower spheres
@@ -425,7 +425,7 @@ def create_playthrough(world):
collection_spheres = []
while required_locations:
state.sweep_for_events(key_only=True)
state.sweep_for_crystal_access()
#state.sweep_for_crystal_access()
sphere = list(filter(lambda loc: state.can_reach(loc) and state.not_flooding_a_key(world, loc), required_locations))