Spoiler log improvements

Fix multi-entrance checks
Tower lobby door pairing fixed
This commit is contained in:
aerinon
2020-11-25 23:00:54 -07:00
parent cd9b574e90
commit ef3bc0aee0
6 changed files with 49 additions and 17 deletions

2
Rom.py
View File

@@ -713,8 +713,6 @@ def patch_rom(world, rom, player, team, enemized):
if portal.boss_exit_idx > -1:
rom.write_byte(0x7939 + portal.boss_exit_idx, portal.current_room())
world.force_fix[player]['sw'] |= world.fix_skullwoods_exit[player] and world.shuffle[player] == 'vanilla'
# fix exits, if not fixed during exit patching
if world.fix_skullwoods_exit[player] and world.shuffle[player] == 'vanilla':
write_int16(rom, 0x15DB5 + 2 * exit_ids['Skull Woods Final Section Exit'][1], 0x00F8)