Merge branch 'Ambrosia' into Bias
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25
source/item/FillUtil.py
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25
source/item/FillUtil.py
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from collections import defaultdict
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from Dungeons import dungeon_table
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class ItemPoolConfig(object):
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def __init__(self):
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self.reserved_locations = defaultdict(set)
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def create_item_pool_config(world):
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world.item_pool_config = config = ItemPoolConfig()
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player_set = set()
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for player in range(1, world.players+1):
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if world.restrict_boss_items[player] != 'none':
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player_set.add(player)
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if world.restrict_boss_items[player] == 'dungeon':
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for dungeon, info in dungeon_table.items():
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if info.prize:
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d_name = "Thieves' Town" if dungeon.startswith('Thieves') else dungeon
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config.reserved_locations[player].add(f'{d_name} - Boss')
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for dungeon in world.dungeons:
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for item in dungeon.all_items:
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if item.map or item.compass:
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item.advancement = True
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