Trap door mode initial work
This commit is contained in:
2
Main.py
2
Main.py
@@ -110,6 +110,8 @@ def main(args, seed=None, fish=None):
|
||||
world.beemizer = args.beemizer.copy()
|
||||
world.intensity = {player: random.randint(1, 3) if args.intensity[player] == 'random' else int(args.intensity[player]) for player in range(1, world.players + 1)}
|
||||
world.door_type_mode = args.door_type_mode.copy()
|
||||
world.trap_door_mode = args.trap_door_mode.copy()
|
||||
world.key_logic_algorithm = args.key_logic_algorithm.copy()
|
||||
world.decoupledoors = args.decoupledoors.copy()
|
||||
world.experimental = args.experimental.copy()
|
||||
world.dungeon_counters = args.dungeon_counters.copy()
|
||||
|
||||
Reference in New Issue
Block a user