Trap door mode initial work

This commit is contained in:
aerinon
2023-02-16 11:49:29 -07:00
parent 0e82dd73b7
commit f0101c9854
13 changed files with 195 additions and 62 deletions

View File

@@ -239,6 +239,19 @@
"all: Adds traps doors (and any future supported door types)",
"chaos: Increases the number of door types in all dungeon pools"
],
"trap_door_mode" : [
"Trap Door Removal (default: %(default)s)",
"vanilla: No trap door removal",
"boss: Remove boss traps",
"oneway: Remove annoying trap doors"
],
"key_logic_algorithm": [
"Key Logic Algorithm (default: %(default)s)",
"loose: Allow more randomization",
"default: Balance between safety and randomization",
"partial: Partial protection when using certain minor glitches",
"strict: Ensure small keys are available"
],
"decoupledoors" : [ "Door entrances and exits are decoupled" ],
"experimental": [ "Enable experimental features. (default: %(default)s)" ],
"dungeon_counters": [ "Enable dungeon chest counters. (default: %(default)s)" ],