From f04dc94a8c834c8240d127fa3845ffb4c0359c0f Mon Sep 17 00:00:00 2001 From: codemann8 Date: Sun, 17 Oct 2021 15:01:59 -0500 Subject: [PATCH] Fixed issue in Inverted Lite ER with Dark Chapel placement --- EntranceShuffle.py | 2 ++ 1 file changed, 2 insertions(+) diff --git a/EntranceShuffle.py b/EntranceShuffle.py index 43e87cbc..a7bdaa72 100644 --- a/EntranceShuffle.py +++ b/EntranceShuffle.py @@ -374,6 +374,8 @@ def link_entrances(world, player): elif world.shuffle[player] == 'lite': for entrancename, exitname in default_connections + ([] if world.shopsanity[player] else default_shop_connections): connect_logical(world, entrancename, exitname, player, False) + if invFlag: + world.get_entrance('Dark Sanctuary Hint Exit', player).connect(world.get_entrance('Dark Sanctuary Hint', player).parent_region) suppress_spoiler = False