Some Inverted situations getting applied/removed in Mixed OW
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2
Rules.py
2
Rules.py
@@ -1491,8 +1491,8 @@ def swordless_rules(world, player):
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set_rule(world.get_entrance('Misery Mire', player), lambda state: state.has_misery_mire_medallion(player)) # sword not required to use medallion for opening in swordless (!)
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set_rule(world.get_entrance('Turtle Rock', player), lambda state: state.has_turtle_rock_medallion(player) and state.can_reach('Turtle Rock Ledge', 'Region', player)) # sword not required to use medallion for opening in swordless (!)
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add_bunny_rule(world.get_entrance('Turtle Rock', player), player)
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add_bunny_rule(world.get_entrance('Misery Mire', player), player)
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add_bunny_rule(world.get_entrance('Turtle Rock', player), player)
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std_kill_rooms = {
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'Hyrule Dungeon Armory Main': ['Hyrule Dungeon Armory S', 'Hyrule Dungeon Armory ES'], # One green guard
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