Merged in Volatile work
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@@ -1,11 +1,10 @@
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description: A test suite for testing various combinations
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# Not yet in this branch
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#algorithm:
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# major_only: 1
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# dungeon_only: 1
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# vanilla_fill: 1
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# balanced: 10
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# district: 1
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algorithm:
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major_only: 1
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dungeon_only: 1
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vanilla_fill: 1
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balanced: 10
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district: 1
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door_shuffle:
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vanilla: 1
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basic: 2
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@@ -13,10 +12,19 @@ door_shuffle:
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intensity:
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1: 1
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2: 1
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3: 2 # intensity 3 usuall yield more errors
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keydropshuffle:
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3: 2 # intensity 3 usually yield more errors
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dropshuffle:
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on: 1
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off: 1
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pottery:
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none: 10 # fewer locations
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keys: 1
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cave: 1
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cavekeys: 1
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dungeon: 1
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reduced: 1
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clustered: 1
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lottery: 1
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shopsanity:
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on: 1
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off: 1
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@@ -46,9 +54,10 @@ retro:
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goals:
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ganon: 1
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fast_ganon: 1
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dungeons: 2 # this yields more errors so is preferred
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dungeons: 3 # this yields more errors so is preferred
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pedestal: 1
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triforce-hunt: 1
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trinity: 1
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triforce_goal_min: 20
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triforce_goal_max: 30
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triforce_pool_min: 30
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@@ -83,7 +92,7 @@ accessibility:
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none: 0 # i'm not really interested in this yet
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restrict_boss_items:
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none: 1
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mapcompass: 1
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# mapcompass: 1 has confirmed issues
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dungeon: 1
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tower_open:
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"0": 1
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@@ -108,6 +117,7 @@ ganon_open:
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boss_shuffle:
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none: 1
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simple: 1
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unique: 1
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full: 1
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random: 1
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enemy_shuffle: # shouldn't affect generation
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