Moved special Big Bomb pathing to Pyramid Crack
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@@ -1584,7 +1584,7 @@ class Entrance(object):
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self.temp_path = []
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def can_reach(self, state):
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if self.name == 'Pyramid Fairy':
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if self.name == 'Pyramid Crack':
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world = self.parent_region.world if self.parent_region else None
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big_bomb_location = world.get_location('Big Bomb', self.player)
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if big_bomb_location.can_reach(state) and self.can_reach_thru(state, big_bomb_location.parent_region, True, True) and self.access_rule(state):
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