Moved special Big Bomb pathing to Pyramid Crack

This commit is contained in:
codemann8
2021-11-05 16:27:31 -05:00
parent 87f0cdd3fd
commit f0d128d9a0
5 changed files with 7 additions and 3 deletions

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@@ -1584,7 +1584,7 @@ class Entrance(object):
self.temp_path = []
def can_reach(self, state):
if self.name == 'Pyramid Fairy':
if self.name == 'Pyramid Crack':
world = self.parent_region.world if self.parent_region else None
big_bomb_location = world.get_location('Big Bomb', self.player)
if big_bomb_location.can_reach(state) and self.can_reach_thru(state, big_bomb_location.parent_region, True, True) and self.access_rule(state):

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@@ -567,7 +567,7 @@ def create_playthrough(world):
# get locations containing progress items
prog_locations = [location for location in world.get_filled_locations() if location.item.advancement]
optional_locations = ['Trench 1 Switch', 'Trench 2 Switch', 'Ice Block Drop', 'Big Bomb', 'Pyramid Crack']
optional_locations = ['Trench 1 Switch', 'Trench 2 Switch', 'Ice Block Drop', 'Big Bomb']
state_cache = [None]
collection_spheres = []
state = CollectionState(world)

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@@ -891,6 +891,7 @@ OWTileRegions = bidict({
'Shield Shop Fence': 0x5a,
'Pyramid Area': 0x5b,
'Pyramid Crack': 0x5b,
'Pyramid Exit Ledge': 0x5b,
'Pyramid Pass': 0x5b,
@@ -1597,6 +1598,7 @@ OWExitTypes = {
'Catfish Approach Rocks (East)',
'Village of Outcasts Pegs',
'Grassy Lawn Pegs',
'Pyramid Crack',
'Broken Bridge Hammer Rock (South)',
'Broken Bridge Hammer Rock (North)',
'Broken Bridge Hookshot Gap',

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@@ -942,6 +942,7 @@ mandatory_connections = [# Intra-tile OW Connections
('Shield Shop Fence (Outer) Ledge Drop', 'Shield Shop Fence'),
('Shield Shop Fence (Inner) Ledge Drop', 'Shield Shop Area'),
('Pyramid Exit Ledge Drop', 'Pyramid Area'),
('Pyramid Crack', 'Pyramid Crack'),
('Broken Bridge Hammer Rock (South)', 'Broken Bridge Northeast'), #hammer/glove
('Broken Bridge Hammer Rock (North)', 'Broken Bridge Area'), #hammer/glove
('Broken Bridge Hookshot Gap', 'Broken Bridge West'), #hookshot

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@@ -163,7 +163,8 @@ def create_regions(world, player):
create_dw_region(player, 'Dark Grassy Lawn', None, ['Grassy Lawn Pegs', 'Dark World Shop', 'Kakariko Grass Mirror Spot']),
create_dw_region(player, 'Shield Shop Area', None, ['Shield Shop Fence (Outer) Ledge Drop', 'Forgotton Forest Mirror Spot', 'Shield Shop NW', 'Shield Shop NE']),
create_dw_region(player, 'Shield Shop Fence', None, ['Shield Shop Fence (Inner) Ledge Drop', 'Red Shield Shop', 'Forgotton Forest Fence Mirror Spot']),
create_dw_region(player, 'Pyramid Area', ['Pyramid', 'Pyramid Crack'], ['Pyramid Fairy', 'Pyramid Hole', 'HC Ledge Mirror Spot', 'HC Courtyard Mirror Spot', 'HC Area Mirror Spot', 'HC East Entry Mirror Spot', 'Pyramid ES']),
create_dw_region(player, 'Pyramid Area', ['Pyramid'], ['Pyramid Fairy', 'Pyramid Crack', 'Pyramid Hole', 'HC Ledge Mirror Spot', 'HC Courtyard Mirror Spot', 'HC Area Mirror Spot', 'HC East Entry Mirror Spot', 'Pyramid ES']),
create_dw_region(player, 'Pyramid Crack', ['Pyramid Crack'], None),
create_dw_region(player, 'Pyramid Exit Ledge', None, ['Pyramid Exit Ledge Drop', 'HC Courtyard Left Mirror Spot', 'Pyramid Entrance']),
create_dw_region(player, 'Pyramid Pass', None, ['Post Aga Inverted Teleporter', 'HC Area South Mirror Spot', 'Pyramid SW', 'Pyramid SE']),
create_dw_region(player, 'Broken Bridge Area', None, ['Broken Bridge Hammer Rock (South)', 'Broken Bridge Water Drop', 'Wooden Bridge Mirror Spot', 'Broken Bridge SW']),