Added Smith/Purple Chest pathing

This commit is contained in:
codemann8
2021-11-05 19:53:32 -05:00
parent 97ce86fd77
commit f15f29b2c4
2 changed files with 10 additions and 4 deletions

View File

@@ -191,7 +191,7 @@ def global_rules(world, player):
set_rule(world.get_entrance('Pyramid Fairy', player), lambda state: state.has('Detonate Big Bomb', player))
set_rule(world.get_location('Master Sword Pedestal', player), lambda state: state.has('Red Pendant', player) and state.has('Blue Pendant', player) and state.has('Green Pendant', player))
set_rule(world.get_location('Missing Smith', player), lambda state: state.has('Get Frog', player) and state.can_reach('Blacksmiths Hut', 'Region', player)) # Can't S&Q with smith
set_rule(world.get_location('Missing Smith', player), lambda state: state.has('Get Frog', player))
set_rule(world.get_location('Blacksmith', player), lambda state: state.has('Return Smith', player))
set_rule(world.get_location('Magic Bat', player), lambda state: state.has('Magic Powder', player))
set_rule(world.get_location('Sick Kid', player), lambda state: state.has_bottle(player))