Boss item restriction logic added

Reserved location logic started
This commit is contained in:
aerinon
2021-08-20 14:32:54 -06:00
parent b2a6e4a7d4
commit f259e8bdc8
15 changed files with 181 additions and 68 deletions

View File

@@ -254,6 +254,13 @@
"none"
]
},
"restrict_boss_items": {
"choices": [
"none",
"mapcompass",
"dungeon"
]
},
"hints": {
"action": "store_true",
"type": "bool"

View File

@@ -276,6 +276,13 @@
"Locations: You will be able to reach every location in the game.",
"None: You will be able to reach enough locations to beat the game."
],
"restrict_boss_items": [
"Select which dungeon are not allowed on bosses (default: %(default)s)",
"None: All items allowed",
"Mapcompass: Map and Compass are required before you defeat the boss.",
"Dungeon: Same as above and keys too cannot be on the boss. Small key shuffle",
" and big key shuffle override this behavior"
],
"hints": [ "Make telepathic tiles and storytellers give helpful hints. (default: %(default)s)" ],
"shuffleganon": [
"Include the Ganon's Tower and Pyramid Hole in the",

View File

@@ -287,6 +287,10 @@
"randomizer.item.sortingalgo.vt26": "VT8.26",
"randomizer.item.sortingalgo.balanced": "Balanced",
"randomizer.item.restrict_boss_items": "Forbidden Boss Items",
"randomizer.item.restrict_boss_items.none": "None",
"randomizer.item.restrict_boss_items.mapcompass": "Map & Compass",
"randomizer.item.restrict_boss_items.dungeon": "Map & Compass & Keys",
"bottom.content.worlds": "Worlds",
"bottom.content.names": "Player names",

View File

@@ -124,6 +124,15 @@
"vt26",
"balanced"
]
},
"restrict_boss_items": {
"type": "selectbox",
"default": "none",
"options": [
"none",
"mapcompass",
"dungeon"
]
}
}
}