Fixed issue with Lite ER and Vanilla GT

This commit is contained in:
codemann8
2024-01-26 23:27:06 -06:00
parent d8f33d6b8b
commit f3afba7ee6

View File

@@ -1316,6 +1316,22 @@ def do_limited_shuffle_exclude_drops(pool_def, avail, lw=True):
must_exit = set(must_exit_lw if lw else must_exit_dw)
base_set = LW_Entrances if lw else DW_Entrances
entrance_pool = [x for x in base_set if x in avail.entrances and x not in reserved_drops]
if not avail.world.shuffle_ganon[avail.player]:
if avail.world.is_atgt_swapped(avail.player):
if 'Agahnims Tower' in entrance_pool:
connect_two_way('Agahnims Tower', 'Ganons Tower Exit', avail)
entrance_pool.remove('Agahnims Tower')
exits.remove('Ganons Tower Exit')
if not avail.coupled:
avail.decoupled_entrances.remove('Agahnims Tower')
avail.decoupled_exits.remove('Ganons Tower Exit')
elif 'Ganons Tower' in entrance_pool:
connect_two_way('Ganons Tower', 'Ganons Tower Exit', avail)
entrance_pool.remove('Ganons Tower')
exits.remove('Ganons Tower Exit')
if not avail.coupled:
avail.decoupled_entrances.remove('Ganons Tower')
avail.decoupled_exits.remove('Ganons Tower Exit')
random.shuffle(entrance_pool)
for next_exit in exits:
if next_exit not in Connector_Exit_Set: