feat: free_lamp_cone as experimental feature

This commit is contained in:
aerinon
2025-11-14 14:37:46 -07:00
parent 5ce9a3e297
commit f4021afac0
6 changed files with 14 additions and 18 deletions

View File

@@ -69,7 +69,6 @@ class World(object):
self.dynamic_locations = []
self.spoiler_mode = spoiler_mode
self.spoiler = Spoiler(self)
self.lamps_needed_for_dark_rooms = 1
self.doors = []
self._door_cache = {}
self.paired_doors = {}
@@ -123,6 +122,8 @@ class World(object):
set_player_attr('bombbag', False)
set_player_attr('flute_mode', False)
set_player_attr('bow_mode', False)
set_player_attr('free_lamp_cone', False)
set_player_attr('difficulty_requirements', None)
set_player_attr('boss_shuffle', 'none')
set_player_attr('enemy_shuffle', 'none')