feat: free_lamp_cone as experimental feature
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5
Rom.py
5
Rom.py
@@ -42,7 +42,7 @@ from source.enemizer.Enemizer import write_enemy_shuffle_settings
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JAP10HASH = '03a63945398191337e896e5771f77173'
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RANDOMIZERBASEHASH = '1e87ad01a54f1c15e2ec16a79a9bcc20'
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RANDOMIZERBASEHASH = 'f327962e7f2872c80fd75b35c6f2c985'
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class JsonRom(object):
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@@ -811,7 +811,8 @@ def patch_rom(world, rom, player, team, is_mystery=False):
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rom.write_bytes(0x6D323, [0x00, 0x00, 0xe4, 0xff, 0x08, 0x0E])
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# set light cones
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rom.write_byte(0x180038, 0x01 if world.sewer_light_cone[player] else 0x00)
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lamp_cone_flags = (0x1 if world.sewer_light_cone[player] else 0) | (0x10 if world.free_lamp_cone[player] else 0)
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rom.write_byte(0x180038, lamp_cone_flags)
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GREEN_TWENTY_RUPEES = 0x47
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TRIFORCE_PIECE = ItemFactory('Triforce Piece', player).code
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