Logic added for openable trap doors
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@@ -109,6 +109,9 @@ These are now independent of retro mode and have three options: None, Random, an
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# Bug Fixes and Notes
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* 1.2.0.20u
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* Added logic for trap doors that could be opened using existing room triggers
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* Added a notes field for user added notes either via CLI or Customizer
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* 1.2.0.19u
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* Added min/max for triforce pool, goal, and difference for CLI and Customizer. (Thanks Catobat)
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* Fixed a bug with dungeon generation
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