Logic added for openable trap doors
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125
test/dungeons/trap_test.yaml
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125
test/dungeons/trap_test.yaml
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meta:
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players: 1
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settings:
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1:
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door_shuffle: basic
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intensity: 3
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door_type_mode: all
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doors:
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1:
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doors:
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PoD Mimics 2 SW:
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type: Trap Door
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# TR Twin Pokeys NW: # not possible due to trap flags
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# type: Trap Door
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Thieves Blocked Entry SW:
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type: Trap Door
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Hyrule Dungeon Armory Interior Key Door N:
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type: Trap Door
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Desert Compass Key Door WN:
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type: Trap Door
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TR Tile Room SE:
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type: Trap Door
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# Mire Cross SW: # not possible due to trap flags
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# type: Trap Door
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Tower Circle of Pots ES:
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type: Trap Door
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Eastern Single Eyegore ES:
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type: Trap Door
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Eastern Duo Eyegores SE:
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type: Trap Door
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Swamp Push Statue S:
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type: Trap Door
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# Skull 2 East Lobby WS: # currently not possible due to trap flags
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# type: Trap Door
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GT Hope Room WN :
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type: Trap Door
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# Eastern Courtyard Ledge S: # currently not possible due to trap flags
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# type: Trap Door
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Ice Switch Room ES :
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type: Trap Door
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Ice Switch Room NE :
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type: Trap Door
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Skull Torch Room WS :
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type: Trap Door
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GT Speed Torch NE :
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type: Trap Door
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GT Speed Torch WS :
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type: Trap Door
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GT Torch Cross WN :
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type: Trap Door
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Mire Tile Room SW :
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type: Trap Door
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Mire Tile Room ES :
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type: Trap Door
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TR Torches WN :
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type: Trap Door
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PoD Lobby N:
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type: Trap Door
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PoD Middle Cage S:
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type: Trap Door
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Ice Bomb Jump NW:
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type: Trap Door
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GT Hidden Spikes SE:
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type: Trap Door
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Ice Tall Hint EN:
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type: Trap Door
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GT Conveyor Cross EN:
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type: Trap Door
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Eastern Pot Switch WN:
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type: Trap Door
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Thieves Conveyor Maze WN:
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type: Trap Door
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# Thieves Conveyor Maze SW: #not possible due to 4 door limit
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# type: Trap Door
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Eastern Dark Square Key Door WN:
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type: Trap Door
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Eastern Lobby NW:
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type: Trap Door
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Eastern Lobby NE:
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type: Trap Door
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# Ice Cross Bottom SE: # not possible due to trap flags
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# type: Trap Door
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Desert Back Lobby S:
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type: Trap Door
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# Desert West S: need enough lobbies for basic, should otherwise work
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# type: Trap Door
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Desert West Lobby ES:
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type: Trap Door
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# Mire Hidden Shooters SE: # not possible due to trap flags
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# type: Trap Door
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# Mire Hidden Shooters ES: # not possible due to trap flags
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# type: Trap Door
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Mire Hidden Shooters WS:
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type: Trap Door
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Tower Dark Pits EN:
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type: Trap Door
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Tower Dark Maze ES:
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type: Trap Door
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TR Tongue Pull WS:
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type: Trap Door
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# Lower layer: not valid
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# Sewers Pull Switch N:
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# type: Trap Door
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# PoD Sexy Statue W: # not possible due to trap flags and low layer too, so likely not an exception
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# type: Trap Door
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# Not valid due to disappearing somaria block
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# Mire Dark Shooters SE:
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# type: Trap Door
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# These triggers don't open doors
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# Ice Compass Room NE:
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# type: Trap Door
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# Hera Torches NE:
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# type: Trap Door
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# Mire Spikes WS:
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# type: Trap Door
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# Mire Spikes SW:
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# type: Trap Door
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# Mire Spikes NW:
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# type: Trap Door
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# Tower Room 03 WN:
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# type: Trap Door
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