Enemy shuffle working
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@@ -566,7 +566,7 @@ def setup_required_dungeon_groups(sheets, data_tables):
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sheets[did(5)].add_sprite_to_sheet([75, 77, 74, 90], {0xf3, 0xff, 0x109, 0x10e, 0x10f, 0x110, 0x111, 0x112,
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0x11a, 0x11c, 0x11f, 0x122})
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sheets[did(7)].add_sprite_to_sheet([75, 77, 57, 54], {0x8, 0x2c, 0x114, 0x115, 0x116}) # big fairies
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sheets[did(13)].add_sprite_to_sheet([81, None, None, None], {0x55, 0x102, 0x104}) # uncle, sick kid
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sheets[did(13)].add_sprite_to_sheet([81, None, None, 27], {0x55, 0x102, 0x104}) # uncle, sick kid
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sheets[did(14)].add_sprite_to_sheet([71, 73, 76, 80], {0x12, 0x105, 0x10a}) # wisemen
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sheets[did(15)].add_sprite_to_sheet([79, 77, 74, 80], {0xf4, 0xf5, 0x101, 0x103, 0x106, 0x118, 0x119}) # more npcs
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sheets[did(18)].add_sprite_to_sheet([85, 61, 66, 67], {0x20, 0x30}) # aga alter, aga1
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