GK Version 1.0.0 (#1)

Establish GK as its own fork with versioning, starting with v1.0.0
- bosshunt mode
- dungeon maps are useful
- ensure there's always a bee for sale in shop shuffle

Reviewed-on: #1
Co-authored-by: Kara Alexandra <ardnaxelarak@gmail.com>
Co-committed-by: Kara Alexandra <ardnaxelarak@gmail.com>
This commit was merged in pull request #1.
This commit is contained in:
2026-01-25 21:29:44 +00:00
committed by karafruit
parent 78dd5c65fc
commit f539e24ddb
29 changed files with 669 additions and 560 deletions

View File

@@ -90,6 +90,15 @@ def set_rules(world, player):
add_rule(world.get_location('Ganon', player), lambda state: state.has_crystals(world.crystals_needed_for_ganon[player], player))
elif world.goal[player] == 'ganonhunt':
add_rule(world.get_location('Ganon', player), lambda state: state.item_count('Triforce Piece', player) + state.item_count('Power Star', player) >= int(state.world.treasure_hunt_count[player]))
elif world.goal[player] == 'bosshunt':
if world.bosshunt_include_agas[player]:
add_rule(world.get_location('Ganon', player), lambda state:
state.item_count('Beat Agahnim 1', player) +
state.item_count('Beat Agahnim 2', player) +
state.item_count('Beat Boss', player) >= world.bosses_ganon[player])
else:
add_rule(world.get_location('Ganon', player), lambda state:
state.item_count('Beat Boss', player) >= world.bosses_ganon[player])
elif world.goal[player] == 'completionist':
add_rule(world.get_location('Ganon', player), lambda state: state.everything(player))