From f55bda953473db99cb13e243f165ed6c9c85c6ac Mon Sep 17 00:00:00 2001 From: codemann8 Date: Sun, 4 Dec 2022 01:43:31 -0600 Subject: [PATCH] Only hint Dark Chapel if not Inverted and not Lite/Lean --- Rom.py | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Rom.py b/Rom.py index cd5b8507..67c70be8 100644 --- a/Rom.py +++ b/Rom.py @@ -2193,6 +2193,8 @@ def write_strings(rom, world, player, team): entrances_to_hint.update(ItemEntrances) entrances_to_hint.update(ShopEntrances) entrances_to_hint.update(OtherEntrances) + if world.mode[player] != 'inverted': + entrances_to_hint.update({'Dark Sanctuary Hint': 'The dark sanctuary cave'}) if world.shuffle[player] not in ['vanilla', 'dungeonssimple', 'dungeonsfull', 'lite', 'lean']: if world.shufflelinks[player]: entrances_to_hint.update({'Big Bomb Shop': 'The old bomb shop'}) @@ -2203,7 +2205,6 @@ def write_strings(rom, world, player, team): entrances_to_hint.update({'Links House': 'The hero\'s old residence'}) if world.shuffletavern[player]: entrances_to_hint.update({'Tavern North': 'A backdoor'}) - entrances_to_hint.update({'Dark Sanctuary Hint': 'The dark sanctuary cave'}) if world.shuffle[player] in ['insanity']: entrances_to_hint.update(InsanityEntrances) if world.shuffle_ganon[player]: