Fix swordless checks not checking for swordless_b
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@@ -242,7 +242,7 @@ class InitialSram:
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self._initial_sram_bytes[0x422] = self._initial_sram_bytes[0x35A]
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self._initial_sram_bytes[0x46E] = self._initial_sram_bytes[0x35B]
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if world.swords[player] == "swordless":
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if world.swords[player] in ["swordless", "swordless_b"]:
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self._initial_sram_bytes[0x359] = 0xFF
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self._initial_sram_bytes[0x417] = 0x00
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