fix: potential fix for GT basement
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@@ -290,7 +290,12 @@ def vanilla_key_logic(world, player):
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create_alternative_door_rules('Mire Map Spike Side Blue Barrier', 2, 'Misery Mire', world, player)
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create_alternative_door_rules('Mire Crystal Dead End Left Barrier', 2, 'Misery Mire', world, player)
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create_alternative_door_rules('Mire Crystal Dead End Right Barrier', 2, 'Misery Mire', world, player)
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# gt logic? I'm unsure it needs adjusting
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# gt logic
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conveyor_star_pits_door = world.key_logic[player]['Ganons Tower'].door_rules['GT Conveyor Star Pits EN']
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firesnake_door = world.key_logic[player]['Ganons Tower'].door_rules['GT Firesnake Room SW']
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firesnake_door.alternate_big_key_loc.update(conveyor_star_pits_door.alternate_big_key_loc)
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tile_door = world.key_logic[player]['Ganons Tower'].door_rules['GT Tile Room EN']
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tile_door.alternate_big_key_loc.update(conveyor_star_pits_door.alternate_big_key_loc)
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def create_alternative_door_rules(door, amount, dungeon, world, player):
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