fix: hc big key drop on basic doors
This commit is contained in:
4
Rom.py
4
Rom.py
@@ -585,8 +585,8 @@ def patch_rom(world, rom, player, team, is_mystery=False):
|
||||
valid_loc_by_dungeon = valid_dungeon_locations(valid_locations)
|
||||
|
||||
# fix hc big key problems (map and compass too)
|
||||
if (world.doorShuffle[player] not in ['vanilla', 'basic'] or world.dropshuffle[player] != 'none'
|
||||
or world.pottery[player] not in ['none', 'cave']):
|
||||
if (world.doorShuffle[player] != 'vanilla' or world.dropshuffle[player] != 'none'
|
||||
or world.pottery[player] not in ['none', 'cave']):
|
||||
rom.write_byte(0x151f1, 2)
|
||||
rom.write_byte(0x15270, 2)
|
||||
sanctuary = world.get_region('Sanctuary', player)
|
||||
|
||||
Reference in New Issue
Block a user