Merge branch 'DoorDevVolatile' into StandingItems

# Conflicts:
#	Rom.py
#	data/base2current.bps
This commit is contained in:
aerinon
2022-01-06 16:09:42 -07:00
8 changed files with 38 additions and 6 deletions

View File

@@ -966,6 +966,7 @@ def create_shops(world, player):
if world.mode[player] == 'inverted' and region_name == 'Dark Lake Hylia Shop':
locked = True
inventory = [('Blue Potion', 160), ('Blue Shield', 50), ('Bombs (10)', 50)]
custom = True
region = world.get_region(region_name, player)
shop = Shop(region, room_id, type, shopkeeper, custom, locked, sram)
region.shop = shop