Baserom patch
Attempt to repair bee trap and other items Some other minor fixes
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2
Rules.py
2
Rules.py
@@ -1292,7 +1292,7 @@ def standard_rules(world, player):
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for loc in region.locations:
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add_rule(loc, lambda state: standard_escape_rule(state))
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if region.name in std_kill_rooms:
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for ent in std_kill_rooms[region.name]:
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for ent in std_kill_rooms[region.name][0]:
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add_rule(world.get_entrance(ent, player), lambda state: standard_escape_rule(state))
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set_rule(world.get_location('Zelda Pickup', player), lambda state: state.has('Big Key (Escape)', player))
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