Initial Follower Shuffle Implementation

This commit is contained in:
codemann8
2025-04-30 06:41:43 -05:00
parent 267552bfee
commit fcaaab30a4
29 changed files with 316 additions and 50 deletions

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@@ -294,6 +294,16 @@ There are some additional non-standard keywords available that can be added as s
* `RandomWeapon` - This grants the player with the same random weapon options that Uncle gives in standard starts, including ammo for that weapon.
* `Beat Agahnim 1` - This enables post-Agahnim world state by default and flags Agahnim 1 as defeated.
* `Return Old Man` - This enables the Mountain Cave starting location by default. This also removes one item location from the game.
* Followers - These are the companions that can follow Link until you complete their quest. These can only be added if you have `Follower Shuffle` enabled. If standard start is enabled, a follower will only start following after the escape has been completed, unless it is set to start with Zelda.
* `Zelda Herself`
* `Escort Old Man`
* `Maiden Rescued`
* `Get Frog`
* `Sign Vandalized` (Locksmith)
* `Pick Up Kiki`
* `Pick Up Purple Chest`
* `Pick Up Big Bomb`
* `RandomFollower` - This will pick any of the above as a random follower to start
##### Known Issue

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@@ -17,6 +17,7 @@ settings:
pseudoboots: true
pottery: keys
shopsanity: true
shuffle_followers: true
shuffle: crossed
shufflelinks: true
ow_shuffle: parallel