Fix copy_world for insanity shuffle (dungeon exits do not lead to the same place as the corresponding entrance)
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@@ -469,15 +469,9 @@ def connect_portal_copy(portal, world, player):
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portal_entrance = world.get_entrance(portal.door.entrance.name, player) # ensures I get the right one for copying
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target_exit = world.get_entrance(ext, player)
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entrance_region = portal_entrance.parent_region
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copy_entrance = None
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for e in portal_entrance.parent_region.entrances:
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if e.parent_region.type in [RegionType.LightWorld, RegionType.DarkWorld] and e.parent_region.name != 'Menu':
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copy_entrance = e
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break
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entrance_region.exits.remove(portal_entrance)
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entrance_region.exits.append(target_exit)
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target_exit.parent_region = entrance_region
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target_exit.connected_region = copy_entrance.parent_region
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placeholder = world.get_region(portal.name + ' Placeholder', player)
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world.regions.remove(placeholder)
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