Moar translation
German Refactor some English/Spanish
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13
Main.py
13
Main.py
@@ -64,11 +64,8 @@ def main(args, seed=None, fish=None):
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world.rom_seeds = {player: random.randint(0, 999999999) for player in range(1, world.players + 1)}
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logger.info(
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'%s %s %s - %s: %s\n',
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world.fish.translate("cli","cli","app.title"),
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world.fish.translate("cli","cli","version"),
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world.fish.translate("cli","cli","app.title") + "\n",
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__version__,
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world.fish.translate("cli","cli","seed"),
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world.seed
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)
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@@ -271,7 +268,7 @@ def main(args, seed=None, fish=None):
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world.spoiler.to_file(output_path('%s_Spoiler.txt' % outfilebase))
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logger.info(world.fish.translate("cli","cli","done"))
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logger.info('%s: %s', world.fish.translate("cli","cli","total.time"), time.perf_counter() - start)
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logger.info(world.fish.translate("cli","cli","total.time"), time.perf_counter() - start)
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# print_wiki_doors_by_room(dungeon_regions,world,1)
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@@ -436,9 +433,9 @@ def create_playthrough(world):
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state_cache.append(state.copy())
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logging.getLogger('').debug('Calculated sphere %i, containing %i of %i progress items.', len(collection_spheres), len(sphere), len(prog_locations))
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logging.getLogger('').debug(world.fish.translate("cli","cli","building.calculating.spheres"), len(collection_spheres), len(sphere), len(prog_locations))
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if not sphere:
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logging.getLogger('').debug('The following items could not be reached: %s', ['%s (Player %d) at %s (Player %d)' % (location.item.name, location.item.player, location.name, location.player) for location in sphere_candidates])
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logging.getLogger('').debug(world.fish.translate("cli","cli","cannot.reach.items"), [world.fish.translate("cli","cli","cannot.reach.item") % (location.item.name, location.item.player, location.name, location.player) for location in sphere_candidates])
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if any([world.accessibility[location.item.player] != 'none' for location in sphere_candidates]):
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raise RuntimeError(world.fish.translate("cli","cli","cannot.reach.progression"))
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else:
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@@ -492,7 +489,7 @@ def create_playthrough(world):
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collection_spheres.append(sphere)
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logging.getLogger('').debug('Calculated final sphere %i, containing %i of %i progress items.', len(collection_spheres), len(sphere), len(required_locations))
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logging.getLogger('').debug(world.fish.translate("cli","cli","building.final.spheres"), len(collection_spheres), len(sphere), len(required_locations))
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if not sphere:
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raise RuntimeError(world.fish.translate("cli","cli","cannot.reach.required"))
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